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Factor

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The Factor in Shops

The factor is a central comparative measure between different sales shelves of the same product. It significantly determines the attractiveness of a product for potential customers.

Basic Principle of the Factor

  • The city is divided into blocks, which go shopping throughout the day (visible under Product Overview → Shopping Statistics)
  • Each store sells to the blocks in its catchment area
  • The catchment area forms a rectangle around the store (depending on the building's reputation, with a range of 6 to 12 squares in each direction)
  • Stores only compete with each other where their catchment areas overlap

The Local Trader as a Reference

  • The Local Trader is a competitor for everyone, as they sell to every block in the city
  • They offer every product with a factor of 10.33 (10 base factor + 0.33 from a salesperson at the shelf)
  • The price of the Local Trader serves as a reference price (influenced by the current economic situation)
  • A player who offers the same product without reputation and quality with one salesperson at the same price also has a factor of 10.33

Influencing Factors Through the Seller

The seller can influence the factor through the following measures:

  • Price:
    • Increasing the price → Lowering the factor
    • Lowering the price → Increasing the factor
  • Staff:
    • Additional salespeople increase the factor (up to an upper limit)

Influencing Factors Through the Manufacturer

The manufacturer of the product can also influence the factor:

  • Quality: Higher quality increases the factor
  • Reputation: Higher reputation increases the factor (up to a certain point)

Important: Both values are linked to each other, so that the effect becomes increasingly weaker as the difference increases.

Effects and Strategic Use

  • In the Product Overview-Overview, you can see the exact influence of price, reputation, and quality
  • A higher factor results in a higher sales volume
  • Alternatively, the seller can increase the price until the factor corresponds to a previous level again
  • Through this mechanism, reputation, quality, and staff have a positive effect on profit
  • The sales volume can thus be adjusted to product availability

Additional Influences

Some Shops additionally have a bonus or malus on the factor. More on this under Specialty Market Bonus.