Quickstart

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Welcome to the Quick Start P & T. This is a short
Explanation of the basic functions is not exhaustive.
More information can be found in the Manual , the Game-Faq and
the Index. The Forum provides all kinds of information and chatting, which always
well-attended business Stammtisch, can be found at any time helpful fellow.
But is not like I'm doing nothing for my modest official salary,
hence here the personally created by me brochure.

 

Basics

In the Schottertal exists two cities at the moment. Reibach and Zasterhausen. Where Reibach is at the moment still considerably larger city with more inhabitants, ie customers, but also a lot more competition from well-established companies. Between the two cities one changes by clicking on the town sign in the upper left side of head. Map of Zasterhausen closes east directly those of Reibach.

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In addition to the sign is your company overview including managers portrait and level indicator next to the company logo. The two Images can be changed under Office => Account. On the far right are still some positive features. How do you completely outside can see, they are to you at the beginning for 10 days.

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Basically, a distinction is made between three product groups. The raw materials, intermediates and finished products. Only end products can be sold to the urban population. Some products can not be traded away from the start, sold or produced, since it only after reaching the respective manager levels will be unlocked. The same also applies to the construction of certain types of buildings.

Building construction

Nothing goes without buildings.
However, the selection of the first building regarding the location, type and size basically determines the success or failure of your company. Therefore, you should look at before building enough time to take in order to explore the market. For the market analysis you have some tools available.

1 Product Overview => Market Overview
In this area you the proportion of players goods are're searching for the particular city where you you just displayed on the sales totals. Are there for you at the beginning only the products from the Level 0 Range interesting. Of course, this page is only suitable for finding of gaps in the market when you to start with the idea of ​​wearing to produce end products or dedicate yourself to the sale you want.

Product Overview => Overview
This page is secure, the main source of information for all producers.

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Here you see the level from which you can produce this product and in which city. How many and what you need for precursors and in what quantity. In which building production is possible and how long as the product is durable. But the most interesting is certainly the lower part. If the daily needs Manager in the daily production and the Stock of the city is very low should the demand for this Product to be very high.

 

3 city => wholesale market
The wholesale market is a good indicator of a product defect. Filterst you by your favorite product and there is little Offers is also a sign of under-supply. The offers of the local dealer provide a basic service here. However, these products are always of low quality.

4 city => Sell / Search
The notice board of the respective city. Managers offer their goods here at or search for just such. Per-game message you can have fast potent suppliers or Customers secure. Something negotiation skills and a precise control of current prices, of course, is a prerequisite, only a few have an innate helper syndrome here.

5 Products
Before you decide what you want to do first, it should be mentioned the following: Surely you've noticed that the products offered are very different from each other in reputation and quality. Products must be in Research laboratories are researched and then improved in quality through continuous development in selbigem building. The reputation of a final product or a business is improved in advertising agencies. Since you at the beginning of limited financial means to Available and would, therefore, the construction of laboratories or agencies breaking your budget, you will be the Managing the Research results at the City University for two products. Free! That is, the first two goods produced by you are of sufficient quality, and if it is final, even with Be provided reputation, but only the first 2 so choose carefully. For any other product then you will need the appropriate additional building.

Building construction!

Enough of the theory. Time to spend money. You've decided what city you want to start? Which product do you wish to make or whether it should be but rather a store? Well, nothing is yet on young entrepreneurs with a plan. First you need a building permit for the appropriate building type. Under Construction Menu => Building permits you can edit this . apply Here comes our best settlement policy to carry. Say the first 2 I wave unceremoniously through. When placing buildings one must always distinguish what you build:
1 business
Transactions can only be built in the urban area, makes sense, too. The city area is, and on the cards by the white shown red fields, the darker the color the higher the population density. If you have selected the appropriate building type that you want to build, go to town => map P / V filter by the appropriate building and unlock the range with. Now you see your direct competitors and their reach. Find you a suitable spot for your building. Taking the coordinates shown above is to remember always very helpful. When building a business, note the following: The price of the property depends on the color of the subsoil. The darker more expensive that way. Now you change the Build Menu => Shops choose the store type, the size of the sales area and storage and the third the Location on the map. In the second window, you can re-adjust again. A size of 1000m ² and 400m ² warehouse sale should sufficient, but you're welcome to decide for themselves. But remember enough cash on reserve to the sale of goods being able to pay. Perfect would be no overlap with other areas of influence, build in whites with a lot of dark red in the range possible and no green or blue at that. Does not work? true ... wishful thinking.
2.Factory
Factories can be built anywhere in the metropolitan area not only because our citizens are not on it, and of course not in the Knete (Note d Red: River flows through the city). When choosing a location here decides certainly the proximity to potential suppliers and to the customer, because transport costs largely depend on the distance from A to B. However, the land price expensive the closer you get to the city. This applies in size as large as possible as the first building is finished even one two fix in 2 minutes. Again, make sure enough cash reserve to purchase raw materials.
3. 3 Farms
These types of buildings are buildable on all green areas. The darker the color, the fertility of the land is higher which is naturally affects the anticipated yield. All other factors correspond to that of the factory building. However, a farm or an animal husbandry is unsuitable for a successful start. The expected gains are easy to too low in order to build something.

Transport of goods

How not need to be transported to expect so purchased or produced goods, of course. There are two options:
1 You have a supplier of the goods provides you with one of his trucks to the door, then you're off the hook
2 You want the wholesale market to buy or supply customers then you need for one or more vehicles. Basically: The part where the truck paid the transport costs.
Do you have a customer in another city then you should take into account the still very high transport costs in your pricing. The purchase of vehicles and to manage your fleet you is the side office => Fleet available..

Concluding remark

Should you have helped my little brochure or you have suggestions regarding help improve it even further, I would be a IGM at >> Adam Laberkovski - happy city administration. << If you have further questions, I am you, of course, under the selfsame address at any time to help. Good luck and maximum profits .... time for lunch break..